Aims and Scopes

Avestia Publishing has initiated the publication of the International Journal of Virtual Worlds and Human Computer Interaction (VWHCI).

This journal is based on the continuous model in English and adopts the open-access model, meaning all interested audience have free access to the journal's homepage and articles with no need for subscription. This ensures larger audience and therefore higher citations.

Users are allowed to read, download, copy, distribute, print, search, or link to the full texts of the articles in this journal without asking prior permission from the publisher or the author. This is in accordance with the BOAI definition of open access.

All published papers of VWHCI will be submitted to Google Scholar, Index Copernicus International, Microsoft Academic Search, Open J-Gate, Academic Index, Mendeley, and Genomics JournalSeek for indexing. Additionally, VWHCI will also be permanently archived in Portico (one of the largest community-supported digital archives in the world) and each article will be assigned unique DOIs by CrossRef.

VWHCI is high quality peer-reviewed journal, where every article will be peer-reviewed by several experts in the field. Upon acceptance, articles will be published in the latest open volume. One continuous volume per year is published. VWHCI welcomes research and review papers related to:

  • Adaptive and Intelligent Systems
  • Affective Computing
  • Agent-based Interfaces and Systems
  • Architectures for Interaction
  • Augmented Environments
  • Augmented Reality
  • Computer Communication
  • Computer Games, Video Games, and Serious Games
  • Digital Documents
  • Dynamic and Real-time Content Generation
  • Educational Applications
  • Emotional Aspects of Human and Technology Interaction
  • Face-based Interaction
  • Gender and Information Technology
  • Gesture-based Inputs
  • Graphic Interaction
  • Graphical User Interfaces
  • Haptics
  • Human Computer Interfaces
  • Human Factors
  • Intelligent Systems
  • Interface Design
  • Internet and Multimedia
  • Information Visualization
  • Long Term Effects of HCI
  • Natural Language Systems and Methods
  • Predictive Models and Theories of Interaction
  • Simulators
  • Social Computing
  • Social Media
  • Software Learning and Training
  • System and User Evaluation Studies
  • Ubiquitous Computing
  • Usability Studies
  • User Interface Design
  • Virtual Communities
  • Virtual Environments
  • Virtual Games
  • Virtual Humans
  • Virtual Life
  • Virtual, Mixed and Augmented Reality Interfaces and Systems
  • Virtual Reality
  • Virtual Worlds for Children

Propose a Special Topic

Researchers interested in editing/co-editing special topics are encouraged to send a written proposal to:

The proposal should contain the full names and affiliations of the editors, their research background and academic CV, and a detailed description regarding the special topic including:

  • Name of the topic
  • Research areas covered in the topic
  • The exact timeline (the dates for: first call for papers, deadline for submissions, author notifications, major revisions, publication)